OLTD 508
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“From there to here, from here to there, funny things are everywhere!”
Dr. Seuss. One fish, two fish, red fish, blue fish. New York: Random House; 1960. |
Learning Outcome 1 - Critically assess and evaluate resources for best practice in mobile learning and gaming environments.
Evidence - The following document demonstrates support for the above learning outcome. This evidence piece explores the rationale behind the addition of a mobile app, to enhance the effectiveness of an existing PE 10 online course and increase student motivation and enthusiasm.
PDF - OLTD 508 - Assignment 1- Using a Mobile App Pedometer in PE 10 Online
Evidence - The following document demonstrates support for the above learning outcome. This evidence piece explores the rationale behind the addition of a mobile app, to enhance the effectiveness of an existing PE 10 online course and increase student motivation and enthusiasm.
PDF - OLTD 508 - Assignment 1- Using a Mobile App Pedometer in PE 10 Online
Learning Outcome 2: Develop practical and technical skills in all phases of concept, development, design, implementation, etc. within mobile learning and gaming environments.
Evidence - The following links demonstrate support for the above learning outcome. This evidence piece is an assembled package, bringing together the various parts of my OLTD 508 major project, an inquiry based exploration into the gamification of the existing online course, Planning 10. The first link is to a pdf document that explores the rationale behind the gamification of the course, including the game synopsis and assessment of two critical questions. The second link is to a PowToon video that is part of the introductory resource book, in the course. The third link is to a pdf of course screen shots.
Assembly Package
'OLTD 508 - Major Project - Planning 10 Gamification'
'Planning 10 Introductory PowToon Video'
'Planning 10 Course Screenshots'
Evidence - The following links demonstrate support for the above learning outcome. This evidence piece is an assembled package, bringing together the various parts of my OLTD 508 major project, an inquiry based exploration into the gamification of the existing online course, Planning 10. The first link is to a pdf document that explores the rationale behind the gamification of the course, including the game synopsis and assessment of two critical questions. The second link is to a PowToon video that is part of the introductory resource book, in the course. The third link is to a pdf of course screen shots.
Assembly Package
'OLTD 508 - Major Project - Planning 10 Gamification'
'Planning 10 Introductory PowToon Video'
'Planning 10 Course Screenshots'